Statistics

There are numerous statistics that players and/or classes have. They are important things that affects the player. Currently, there are 3 statistics:
 * Health
 * Energy
 * Recharge Time

Health
Health (commonly known as HP, an abbreviation for Health/Hit Points) is the amount of life a unit or structure has. It's the red bar. If player's health reaches 0, death will occur and player will respawn in 5 seconds. As of Build 360, health regeneration was added, and all players regenerates 1 HP every second.

Energy
Energy it's the blue bar. It wastes 1 point when the player jumps and when sprinting. It regenerates when not doing any of these things.

Ability
The special ability is the yellow bar. It have different effects depending of the class the player is using. When using an ability, it will go on cooldown for some time. The time varies for each class, although you can reduce the recharge time by completing objectives:
 * Stealing a Time Cube: -10 seconds
 * Killing someone: -5 seconds
 * Capturing a Red Cube: -1 second